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A prototype weapon generator able to create unique weapons from a combination of weapon parts. Additional variation is possible through differing blendshapes for each weapon part, and varying the colour of each part.

 CONTROLS

Left Click - Rotate Weapon

Middle Mouse Click - Pan View

Scroll - Zoom view

NOTES

Property randomization can be toggled under the generation options panel. Each Property can be reset to its default value with the corresponding button.

If the randomize gradients generation option is enabled, every generation the default colour of the mesh will be shifted slightly based on a pre-defined gradient. This just helps vary the look of different weapons some more.

Crazy mode is a setting that will take weapon parts as an aggregate, picking and putting them together with no consideration for what type of part it is or where it should go.

Web build performance not indicative of native builds.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorawtdev
Tags3D, Fantasy, Generator, Medieval, Procedural Generation, Prototype, Unity, Weapons
Average sessionA few seconds
LanguagesEnglish
InputsMouse

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